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Newsletter

[CLZ News] CLZ 6.0 apps live for books, music and movies

September 30th, 2020

Here it is, the CLZ News for September 2020.

It’s a sad day today. Since late June, part of the team had been working at the office again, but in the Netherlands the 2nd wave of the virus has hit us full on. So to keep the team safe and healthy, we have decided that the entire team will be working from home again, starting today 🙁

But don’t worry, we have gotten quite good at this “work from home” situation, with the team communicating over Slack all day. So it’s all business as usual. The support team is still lightning fast in answering your questions. The content team is still keeping our Core up-to-date will all new releases. And finally, the dev team is still making excellent progress on updates for our software and services.

These are the topics of today’s newsletter:

  • v6.0 now live for CLZ Books, CLZ Music and CLZ Movies apps!
  • Coming up: Improved PriceCharting support for all game tools

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Newsletter

[CLZ News] Lots of Connect improvements

April 29th, 2020

This is the CLZ News for April 2020, as always brought to you by CLZ Alwin.
I hope you and your family are safe and healthy. Here in the Netherlands, all CLZ team members are staying safe by working from home.

In the meantime, this has become business as usual and we are making normal progress on all software and services. And of course, customer support is still here to help you with your questions, 7 days a week!

This month, we released 4 big updates for macOS, a huge 5.3 update for the CLZ Games mobile app and many improvements to the Connect web-based software. Here’s the full list:

  • v20.1 for all macOS editions, with faster CLZ Cloud syncing!
  • CLZ Games 5.3: Add Games by Platform and Add Hardware from Core
  • Connect web-based software:
    • Keyboard shortcuts!
    • Movie/Book Connect: Submit to Core
    • Music Connect: Merge multi-disc albums
    • Choose all Collection Status options when adding
    • Reminder: switch from desktop to Connect with our Trade-In Offer

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News

CLZ apps: We’re ready for iOS 7

September 20th, 2013


This week, Apple released iOS 7.
And we’re happy to announce that all CLZ apps are now fully iOS 7 compatible!

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News

Out Now: CLZ Games 2.0 for iOS

April 20th, 2013


The big day is here:
The last of our five 2.0 apps for iOS is live: CLZ Games 2.0!

Just like the other 4, CLZ Games for iOS is now a full game cataloging app for your iPhone or iPad, with adding, editing and barcode scanning features, not just a viewer app like the 1.x versions.

Find more information and screen shots on the CLZ.com website.
Purchase price is $9.99 or equivalent in local currency.


News

Android Market $0.99 deal extended to October 31!

October 7th, 2011

CLZ mobile apps for AndroidLast week, we released version 1.1 updates for all CLZ data viewer apps.

These version 1.1. updates, and all future app updates,
are *only* available through the Android Market.

If you originallly bought your app(s) via the shop on the Collectorz.com site, you can switch to the Market edition for US $0.99. This deal, originally planned to end on October 2, has now been extended to October 31!

Re-download your apps for US $0.99 (or equivalent) on the Android Market here,
or just search for “collectorz” in the Market on your device itself.

IMPORTANT: Before you download the new version from the Android Market,
you MUST remove the old version. If you don’t, you will get an error that says:
“Package file was not signed correctly”.

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News

Now live: v1.1 updates for all CLZ Android apps

September 29th, 2011

CLZ mobile apps for AndroidWe have just released version 1.1 updates for all our Androids apps.

IMPORTANT:
These 1.1 updates are *only* available in the Android Market.

If you originally purchased your Android app(s) via the Android Market, then you can just use the Market on your device to update to v1.1.

However: if you original bought your app via the shop on the Collectorz.com website, you will have to re-download from the Market to get version 1.1. Read on for more details about this.

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