What's new in Game Collector for Windows?
With super hi-res 4K (or even 5K) screens becoming quite common, more and more people are running Windows with the Font Size (DPI scaling) set to 125% or 150%, to keep text readable. So earlier this year, we released maintenance builds for all Windows editions to fix various layout problems when running Windows with “large fonts”.
Today, with version 18.1 we’re taking the next step: Game Collector is now fully “DPI Aware”. Starting with this version, if you have increased your font size in Windows, all screen texts will look sharper, less fuzzy, making full use of your hi-res screen.
To give you an idea, here are 2 close-up screenshots of what it looked like in the old version versus the new version:
New collection status icons
We added new collection status icons to the main screen’s list view and card view to make the screen less clogged up and easier on the eye.
- Edit Game:
- Index field didn’t have localized or custom caption
- Clicking next or previous could create a second + button in the User Defined Fields tab
- Fixed an issue where the template could become “white” if arrow keys were used on the keyboard.
- Clicking an image would show a drag/drop menu. The image now opens properly.
- Quick Search: Fixed normalization for quick searches so words with umlauts/accents etc. are now easier to be found.
- Fixed a problem with folder paths for users that have their Documents folder rooted to an external drive (program wouldn’t install properly).
- Link Screen could show “Link Selected” button even if there were no matches.
- Manage Column presets:
- Clicking in certain parts of the screen could cause Access Violations.
- Clicking the Edit menu could break the focus in the screen.
- Light Skin: Better visibility for selected items in your lists.
- User Defined Fields: It was possible to create invisible User Defined Fields which would then never show up in the edit screen.
- Add Screen: Scrollbar position wouldn’t update sometimes.