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Prey [Xbox 360]

Prey [Xbox 360]

Prey

Xbox 360
Developer: Venom Games
Publisher: 2K Games
Releasedate: 2006/7/11
Genre: FPS
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Rating: 9 (1 votes)
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Description

Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. His life changes when an otherworldly crisis forces him to awaken spiritual powers from his long-forgotten birthright. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.
  • Built on an enhanced Doom 3 engine, the most impressive 3D engine used in a released game.
  • Portal technology adds a new dimension to gameplay, allowing enemies to appear out of thin air and create new and completely original puzzles and gameplay styles.
  • Portal technology adds a new dimension to gameplay, allowing enemies to appear out of thin air and create new and completely original puzzles and gameplay styles.
  • Highly organic, living environment that itself can attack Tommy.
  • A deep, emotional story of love and sacrifice.
  • Tommy has a sidekick, a spiritual hawk that can help him fight enemies and decipher the alien language of the living ship.
  • Multiplayer game support that takes advantage of the unique gameplay styles in Prey.

Reviews on Prey [Xbox 360]

Alwin on Prey [Xbox 360], 02-11-2006
9
"Looks like a standard FPS like Doom or Quake but it isn't. The ability to change the gravity really changes the game, it's not just a gimmick. There are some cool puzzles based on switching the gravity to the floor, then the left wall, the ceiling, etc... and back again.

I have completed Prey and the entire game was fun to do, it was never annoying or boring (which is quite rare I think). The story helped keeping me interested, though I though the "indian theme" was a bit far-fetched.

Finally, what I liked most about Prey is that you do not die, never ever. Yes, sounds strange, because one would think it would make the game very easy. But it doesn't, the game is still hard enough. It just keeps you from having to do the same sections over and over again (which always annoys the @#$% out of me). When your health reaches zero you just go to a heaven-like place where you have to shoot red and blue birds for about 15 seconds, each hit giving you some health back. After that, you return to the exact same place and situation that you were in before, even during boss fights."

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