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Need for Speed Carbon [Xbox 360]

Need for Speed Carbon [Xbox 360]

Need for Speed Carbon

Xbox 360
Developer: EA Black Box
Publisher: Electronic Arts
Releasedate: 2006/11/1
Genre: Racing
Series: Need for Speed
Buy Need for Speed Carbon at Amazon.com
Rating: 8 (2 votes)
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Description

The battle for the city is won in the canyon as Need for Speed Carbon immerses you in the world's most dangerous and adrenaline-filled form of street racing.



For the first time in a Need for Speed game, build a crew and race in an all-out war for your city against rival crews and opposing car classes. You'll risk everything to take over rival neighborhoods one street at a time.



Each crew member has unique skills that you trigger during races to give you the winning edge over opponents. Call on a Blocker to create a distraction and slow down other racers or a Scout to lead you to shortcuts on the track.



As the police turn up the heat and force the races to the outskirts of the city, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve.



Use your creativity to design your crew's cars with the revolutionary new Autoscuplt™ car customization tool that gives you the power to turn every vehicle into the car you've always wanted. Represent your car class, your crew, and your streets in Need for Speed Carbon, the next revolution in racing games.





  • Survive the Canyon: Leave the streets to battle rival bosses in the canyons outside the urban center. All-new Canyon Duel and Drift race modes are the ultimate test of skill and nerve, where one wrong turn could cost you more than the race.

  • The City Is Yours for the Taking: Race for control of the city block-by-block by taking down rival crews on their turf, then defeat their crew leaders in life-or-death races in Carbon Canyon.

  • Customize Your Dream Car: The revolutionary new Autosculpt™ car customization tool gives you the power to design and morph your car in every way imaginable.

  • Represent a Class: Affiliate with the Tuner, American Muscle, or Exotic car classes and prove once and for all who makes the best set of wheels. A new physics model makes each car handle and drive differently.

  • Build Your Crew: Strategically choose your crew members and use their skills on the road and in your garage to help you win races and customize your cars. Designate any member of your crew as a wingman and trigger his special skill to knock out your rivals.

  • Over 50 Real-World Licensed Cars [confirm # is accurate]: Every car is tuneable so you can customize their look and performance to suit your crew.


Reviews on Need for Speed Carbon [Xbox 360]

Alwin on Need for Speed Carbon [Xbox 360], 06-03-2007
8
"The Need for Speed games have never been my favorite race games, I prefer games like Gran Turismo or Forza. The NFS controls are too arcade for me and I didn't care much for the cosmetic tuning of my car. But after seeing some NFS Carbon screenshots, I figured let's give it a go. And I liked what I saw.

The initial impression is that it all looks great: the presentation (menus, car select screens, the map, etc..) are very polished and the cars look detailed. The racing itself is spectacular and really give you a sense of speed, partly because of the motion-blur effects. And I like the fact that in the NFS games you drive real cars from the major car manufactures, not the fake cars you find in games like Ridge Racer. And NFS Carbon even has Porsches, unlike Project Gotham Racing 3.
I was happy to find that the controls have been tightened up too, it's not a racing sim yet but still very playable. If you like going sideways through corners you'l like this. And the game is fun to play too (not an unimportant factor).

But what is Carbon's story? It's all about conquering Palmont City. Initially the city is ruled by several rival car-gangs and it's your task to conquer all of them in race and regain control over the city. Don't ask me why, the story was pretty vague to me. Doesn't matter really, it does provide a good base for the free game structure, because you can use the map to select which races to compete in and in which order.

When starting the career mode, you must choose between three car classes: muscle, tuner and exotic. Of course I selected exoctic. The pocket money I started out with was just enough to buy my first car, an Alfa Brera (yes, that's an exotic car). By winning races you earn money which you can use to upgrade your cars and buy other cars. This principle of upgrading is not new of course, but it's always very addicting. You'll recognize this: if I win one more race, then I'll have enough money to buy that big turbo. And when you finally succeed: mmm, let's try one more race to find out how the new turbo performs. And then, but hey, now I am pretty close to being able to purchase that new car, only a few more races. But that new car has to be tuned too. And then suddenly it's 3 o'clock in the morning.

In the NFS games you can not only upgrade your car's performance, but also its looks. If that's your thing, you can go wild in NFS Carbon. And although I am not into tupperware, I couldn't resist spending my hard-earned credits on big rims, a paint-job and a nice looking body-kit (I skipped on the rear spoiler, I hate those). But of-course only after purchasing each and every performance upgrade.

I have had to do many races using the Brera and also needed to tune it a bit to be able to keep up with the rest. But finally I had gathered enough money for a new ride: a DB9, not bad. But I sold that one soon after, because I unlocked the Cayman S. And being a Porsche fan I couldn't resist. I used a completely tuned Cayman S during most of the game, until finally the really nice cars started appearing in the car lot, among which was the Carrera GT. And that's the one I raced in to the end, including the final boss race.
Speaking of the boss: he drives an R8. Pretty weird to have the R8 as the final boss, it was a bit unreal to race an Audi R8 with my fully tuned Porsche Carrera GT and still have difficulty to win. Oh well...

The boss races in Carbon are so-called canyon races and for me these are the coolest races in the game. A canyon-race begins with a flying start, your car a bit behind your only opponent. The goal is to stay as close as possible, the closer you keep the more points you earn. If you reach the finish line (I say "if" because you'll find yourself driving into the canyon many times) the roles are reversed: you drive in front and your opponent tries to steal points back from your total by keeping up with you. You win the boss race if you can reach the finish line again with some points left. You can win more quickly by overtaking the opponent during the first race to the finish line, but that's not an easy task. Trust me, you'll have some sweaty palms during these races.

So does this means it's all great? No, it doesn't. De police chases are annoying and don't add much to the experience. And those drift races, what where they thinking? Why oh why are the controls completely different in the drift races, it's like driving on ice with slicks. Luckily one can complete the game without doing one drift race, so I skipped em all. Oh, and those useless wingmen, they are supposed to help you but all they do is get in your way. I also had some framerate problems a few times, but only in HD mode.

Overall, this is a great race game, I enjoyed playing it for many many hours. And then I have only talking about the career mode. After that, you can spend a long time doing the special challenges and playing online over Xbox Live. And through Xbox Live you can also purchase extra cars and upgrade kits. I found a download of my favorite car there, the 997 Turbo, for 80 Xbox Live credits. So I think I will invest some more playtime into this."
AJMouse on Need for Speed Carbon [Xbox 360], 23-11-2006
8
"I like teh Need for Speed. I've completed Underground and Underground 2, yet I never played Most Wanted. Now that I own a 360 I wanted to try a bit of arcade racing on it so I ordered it right away.

I get the feeling it's not full HD (it looks like the max you can set on the PC version to me), but it looks okay (not comparing to PGR3 hehe). That's all the bla you're gonna here from me on graphs today, let's do gameplay.

I thought this NFS game is a bit harder than NFSU or NFSU2, in those games you could just press the gas button and never let go. In this game, you still don't need to use brake for a corner, but you do have to use your handbreak to drift around corners and use nitro to speed out of them. This is a good thing.

Someone told me the cop thing wasn't new to NFS as it appeared in NFS: Most Wanted, but to me it was new. I thought at first it was fun to get police behind you in a race, which you then have to shake off once the race finishes, before you can start a new race. You have action point which slow down the police (like a mega icecream falling of a store on their cars) which is fun at first. Anyway, the cop thing started to bore me a bit as I don't want to wait (drive away) after a race but want to start the next ASAP. I've seen the icecream fall, now go away!

The bosses in the canyons aren't that easy either.. when you slip out of a corner there's a fat chance you end up falling down the canyon and loose the race.

I don't like tuning my car for the looks that much (I know alot of you guys do) but it's possible, you can just about tweak every bit or piece of your car. It's a nice feature I suppose.

Haven't finished it yet, will finish it some day, I like it. 4 out of 5. But you could buy it for your PC just the same if you want to save some money. My guess anyway."

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