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Fable 2 [Xbox 360]

Fable 2 [Xbox 360]

Fable 2 (2008)

RPG

Developer Big Blue Box
Publisher Microsoft
Series Fable


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Rating: 9 (2 votes)
9

Description

Fable 2 is an action role-playing game (RPG) that truly allows players to live the life they choose in an unimaginably open world environment. Set 500 years after the original, Fable 2 will provide gamers with an epic story and innovative real-time gameplay, including a massive amount of freedom and choice to explore a vast collection of dungeons, catacombs and caves in the world of Albion.




  • Choices, consequences. The innovative gameplay pioneered in the original "Fable" provided gamers with a never-before-seen level of immersion in a truly interactive world. "Fable 2" expands upon the scope and depth of the Xbox classic by adding incredible new features and creating a wider, more complex kingdom of limitless choices and consequences. Players will have the option to play as a man or woman, get married, have children, and live a life of their own design.

  • A land far, far away. Revisit the sprawling world of Albion more than 500 years after the events of the original "Fable," where you are free to explore the landscape and openly roam the countryside. For the right price every house, hut, dungeon and castle is for sale. Players can witness how the world grows and changes in response to their decisions in incredible and unique ways as they rediscover Albion as if for the first time.

  • Fight with ease. Fable 2 pioneers a new combat system designed to allow players to truly master hand weapons such as swords and maces, ranged combat weapons such as bows and guns, and an entirely new magic system. These three disciplines, while very accessible, are also amazingly deep, and allow players to mix combat styles and become everything from master swordsman to skilled ranger to evil magic welder, utilizing a single button on the Xbox 360 controller.

  • A hero's best friend. This groundbreaking addition to the game is integral to the theme of unconditional love in Fable 2. The canine companion will act as friend, compass and protector. Players must merely feed their pooch and he will love unconditionally, creating a bond that sets up emotion-filled journeys all throughout this magical world.

  • Experience the world together. For the first time in the "Fable" series, gamers can experience the expansive and immersive world of Fable 2 with friends, utilizing the new and exciting Dynamic Co-op Mode, bringing the long-awaited multiplayer function to the world of Fable 2.

Reviews on Fable 2 [Xbox 360]

Chimpokomon on Fable 2 [Xbox 360], 19-06-2009
9
"If one thing can be said about this game, it's that peoples expectations nearly ruined it's release. It absolutely confounds me that people are calling Fable 2 by the aggravating name "Fable 1.5." This is not the best game of all time, however it's certainly not a disappointment to the series.

My personal favorite among the new additions to the game would have to be the guns via the skill combat system. The choice of weapons has been improved from the last game in spite of losing bows from the original Fable. Furthermore the ranged gun/crossbow play is dramatically improved over it's predecessor, allowing you to target specific body parts of an enemy rather than the point and hope method from the original.

Then there's the magic system, which is easily the most drastic change to combat in the sequel. Rather than depending upon mana potions to continue casting spells, the penalty is to simply wait long enough for your spells to be cast. Which isn't half bad, because even then attacks can't interrupt your spells.

The combat system is nearly more of the same, but the flourish system has been revamped and is charged now rather than relying on blocks from your opponents. I don't want to spoil too much about the combat systems for those who haven't played it yet. It's just too pleasant a surprise once you jump into the game.

My biggest gripe about the game though is the coop play. I cannot tell you how irritated I was when I first heard that this game would feature mercenaries for use for the guest player rather than their own game character. It gives the coop a level of shallowness that is unrivaled by other multiplayer games and is absolutely inexcusable. This feature could have and SHOULD have been in the game, but it's nothing new for a game developer to make promises they can't keep.

This does not however detract from what a great game Fable 2 is, because I wasn't going to buy it for the multiplayer anyways. Even if it's incredibly annoying that I'll never have the option of trekking through Albion with a friend using my own character unless I'm hosting.

All in all I would have to say that this is my favorite game of 2008, perhaps even 2009 but we'll have to see what comes down the proverbial pipe. Until then, why not go pick up a copy of Fable 2? I promise you'll love it unless you're a biased 360 hater. or have no soul (how synonymous! :P).
"
Rowdy on Fable 2 [Xbox 360], 16-01-2009
9
"Like the description above says, there is indeed a massive amount of freedom and exploring to do in Fable 2. And although Albion is beautifully designed, I expected a little bit more freedom in exploring this gorgeous world to be honest: I guess I wished some locations were a bit more stretched out.

Besides that, Albion somehow feels like it exists out of loose parts rather than feeling like one huge kingdom. But these are really just the only gripes I have with Fable 2...there are just so many fun things to do in Fable 2!

The main story takes quite a few hours to complete and even now, after finishing the game, I come back to it. And not only because of the downloadable content, there still are tons of jobs and missions to take on.

The graphics are beautiful, the controls feel very fluent and there is plenty of humour. To put it simply, If you've enjoyed the first Fable then you are going to absolutely love this sequel. It has all the good things to offer the first game did and much, much more. Highly recommended!"

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